Graph-based State Representation for Deep Reinforcement Learning
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Abstract (arXiv)
Deep RL approaches build much of their success on the ability of the deep neural network to generate useful internal representations. Nevertheless, they suffer from a high sample-complexity and starting with a good input representation can have a significant impact on the performance. In this paper, we exploit the fact that the underlying Markov decision process (MDP) represents a graph, which enables us to incorporate the topological information for effective state representation learning. Motivated by the recent success of node representations for several graph analytical tasks we specifically investigate the capability of node representation learning methods to effectively encode the topology of the underlying MDP in Deep RL. To this end we perform a comparative analysis of several models chosen from 4 different classes of representation learning algorithms for policy learning in grid-world navigation tasks, which are representative of a large class of RL problems. We find that all embedding methods outperform the commonly used matrix representation of grid-world environments in all of the studied cases. Moreoever, graph convolution based methods are outperformed by simpler random walk based methods and graph linear autoencoders.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 Apr 2020.
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Citing papers per year: 2021: 1; 2022: 1; 2023: 1; 2024: 1.
4 papers.
- 2021Sparsifying the Update Step in Graph Neural Networkscited by 2
- 2022Detecting danger in gridworlds using Gromov's Link Conditioncited by 1
- 2023Online Network Source Optimization with Graph-Kernel MABcited by 1
- 2024Graph Neural Thompson Samplingcited by 1
- 2024Graph Neural Thompson Sampling15 Jun 2024
- 2023Online Network Source Optimization with Graph-Kernel MAB7 Jul 2023
- 2022Detecting danger in gridworlds using Gromov's Link Condition17 Jan 2022
- 2021Sparsifying the Update Step in Graph Neural Networks2 Sep 2021