CatNet: Class Incremental 3D ConvNets for Lifelong Egocentric Gesture Recognition
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Abstract (arXiv)
Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary to add new gestures to the system e.g., a proper VR system should allow users to customize gestures incrementally. Traditional deep learning methods require storing all previous class samples in the system and training the model again from scratch by incorporating previous samples and new samples, which costs humongous memory and significantly increases computation over time. In this work, we demonstrate a lifelong 3D convolutional framework -- c(C)la(a)ss increment(t)al net(Net)work (CatNet), which considers temporal information in videos and enables lifelong learning for egocentric gesture video recognition by learning the feature representation of an exemplar set selected from previous class samples. Importantly, we propose a two-stream CatNet, which deploys RGB and depth modalities to train two separate networks. We evaluate CatNets on a publicly available dataset -- EgoGesture dataset, and show that CatNets can learn many classes incrementally over a long period of time. Results also demonstrate that the two-stream architecture achieves the best performance on both joint training and class incremental training compared to 3 other one-stream architectures. The codes and pre-trained models used in this work are provided at https://github.com/villawang/CatNet.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Apr 2020.
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Citing papers per year: 2021: 3; 2022: 1; 2023: 0; 2024: 2.
6 papers.
- 2021ACTION-Net: Multipath Excitation for Action Recognitioncited by 63
- 2022Class-Incremental Learning for Action Recognition in Videoscited by 46
- 2021Inter-intra Variant Dual Representations forSelf-supervised Video Recognitioncited by 5
- 2021TEAM-Net: Multi-modal Learning for Video Action Recognition with Partial Decodingcited by 5
- 2024Towards Open-World Gesture Recognitioncited by 3
- 2024Real-Time Hand Gesture Recognition: Integrating Skeleton-Based Data Fusion and Multi-Stream CNNcited by 2
- 2024Real-Time Hand Gesture Recognition: Integrating Skeleton-Based Data Fusion and Multi-Stream CNN21 Jun 2024
- 2024Towards Open-World Gesture Recognition20 Jan 2024
- 2022Class-Incremental Learning for Action Recognition in Videos25 Mar 2022
- 2021TEAM-Net: Multi-modal Learning for Video Action Recognition with Partial Decoding17 Oct 2021
- 2021Inter-intra Variant Dual Representations forSelf-supervised Video Recognition2 Jul 2021
- 2021ACTION-Net: Multipath Excitation for Action Recognition11 Mar 2021