mlsanityData to 14 Oct 2026

Inline Vector Compression for Computational Physics

arXiv 2003.02633 ↗First posted 27 Feb 2020cs.CE physics.comp-phcited by 1

Not on the map. Why?

Abstract (arXiv)

A novel inline data compression method is presented for single-precision vectors in three dimensions. The primary application of the method is for accelerating computational physics calculations where the throughput is bound by memory bandwidth. The scheme employs spherical polar coordinates, angle quantisation, and a bespoke floating-point representation of the magnitude to achieve a fixed compression ratio of 1.5. The anisotropy of this method is considered, along with companding and fractional splitting techniques to improve the efficiency of the representation. We evaluate the scheme numerically within the context of high-order computational fluid dynamics. For both the isentropic convecting vortex and the Taylor--Green vortex test cases, the results are found to be comparable to those without compression. Performance is evaluated for a vector addition kernel on an NVIDIA Titan V GPU; it is demonstrated that a speedup of 1.5 can be achieved.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 27 Feb 2020.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.