Adversarial Generation of Informative Trajectories for Dynamics System Identification
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Abstract (arXiv)
Dynamic System Identification approaches usually heavily rely on the evolutionary and gradient-based optimisation techniques to produce optimal excitation trajectories for determining the physical parameters of robot platforms. Current optimisation techniques tend to generate single trajectories. This is expensive, and intractable for longer trajectories, thus limiting their efficacy for system identification. We propose to tackle this issue by using multiple shorter cyclic trajectories, which can be generated in parallel, and subsequently combined together to achieve the same effect as a longer trajectory. Crucially, we show how to scale this approach even further by increasing the generation speed and quality of the dataset through the use of generative adversarial network (GAN) based architectures to produce a large databases of valid and diverse excitation trajectories. To the best of our knowledge, this is the first robotics work to explore system identification with multiple cyclic trajectories and to develop GAN-based techniques for scaleably producing excitation trajectories that are diverse in both control parameter and inertial parameter spaces. We show that our approach dramatically accelerates trajectory optimisation, while simultaneously providing more accurate system identification than the conventional approach.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Mar 2020.
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Citing papers per year: 2021: 3.
3 papers.
- 2021Vision-based system identification and 3D keypoint discovery using dynamics constraintscited by 5
- 2021Imitation learning for variable speed motion generation over multiple actionscited by 3
- 2021Error-Aware Policy Learning: Zero-Shot Generalization in Partially Observable Dynamic Environmentscited by 0
- 2021Vision-based system identification and 3D keypoint discovery using dynamics constraints13 Sep 2021
- 2021Error-Aware Policy Learning: Zero-Shot Generalization in Partially Observable Dynamic Environments13 Mar 2021
- 2021Imitation learning for variable speed motion generation over multiple actions11 Mar 2021