AMUSED: A Multi-Stream Vector Representation Method for Use in Natural Dialogue
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Abstract (arXiv)
The problem of building a coherent and non-monotonous conversational agent with proper discourse and coverage is still an area of open research. Current architectures only take care of semantic and contextual information for a given query and fail to completely account for syntactic and external knowledge which are crucial for generating responses in a chit-chat system. To overcome this problem, we propose an end to end multi-stream deep learning architecture which learns unified embeddings for query-response pairs by leveraging contextual information from memory networks and syntactic information by incorporating Graph Convolution Networks (GCN) over their dependency parse. A stream of this network also utilizes transfer learning by pre-training a bidirectional transformer to extract semantic representation for each input sentence and incorporates external knowledge through the the neighborhood of the entities from a Knowledge Base (KB). We benchmark these embeddings on next sentence prediction task and significantly improve upon the existing techniques. Furthermore, we use AMUSED to represent query and responses along with its context to develop a retrieval based conversational agent which has been validated by expert linguists to have comprehensive engagement with humans.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 4 Dec 2019.
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Citing papers per year: 2021: 2; 2022: 2.
4 papers.
- 2022RHO (ρ): Reducing Hallucination in Open-domain Dialogues with Knowledge Groundingcited by 47
- 2021DialoGraph: Incorporating Interpretable Strategy-Graph Networks into Negotiation Dialoguescited by 25
- 2021RESPER: Computationally Modelling Resisting Strategies in Persuasive Conversationscited by 19
- 2022Mind the Knowledge Gap: A Survey of Knowledge-enhanced Dialogue Systemscited by 1
- 2022Mind the Knowledge Gap: A Survey of Knowledge-enhanced Dialogue Systems19 Dec 2022
- 2022RHO (ρ): Reducing Hallucination in Open-domain Dialogues with Knowledge Grounding3 Dec 2022
- 2021DialoGraph: Incorporating Interpretable Strategy-Graph Networks into Negotiation Dialogues2 Jun 2021
- 2021RESPER: Computationally Modelling Resisting Strategies in Persuasive Conversations26 Jan 2021