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PuckNet: Estimating hockey puck location from broadcast video

arXiv 1912.05107 ↗First posted 11 Dec 2019cs.CV eess.IVcited by 2

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Abstract (arXiv)

Puck location in ice hockey is essential for hockey analysts for determining the location of play and analyzing game events. However, because of the difficulty involved in obtaining accurate annotations due to the extremely low visibility and commonly occurring occlusions of the puck, the problem is very challenging. The problem becomes even more challenging in broadcast videos with changing camera angles. We introduce a novel methodology for determining puck location from approximate puck location annotations in broadcast video. Our method uniquely leverages the existing puck location information that is publicly available in existing hockey event data and uses the corresponding one-second broadcast video clips as input to the network. The rationale behind using video as input instead of static images is that with video, the temporal information can be utilized to handle puck occlusions. The network outputs a heatmap representing the probability of the puck location using a 3D CNN based architecture. The network is able to regress the puck location from broadcast hockey video clips with varying camera angles. Experimental results demonstrate the capability of the method, achieving 47.07% AUC on the test dataset. The network is also able to estimate the puck location in defensive/offensive zones with an accuracy of greater than 80%.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 11 Dec 2019.

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2 papers.