Visual Reaction: Learning to Play Catch with Your Drone
Not on the map. Why?
Abstract (arXiv)
In this paper we address the problem of visual reaction: the task of interacting with dynamic environments where the changes in the environment are not necessarily caused by the agent itself. Visual reaction entails predicting the future changes in a visual environment and planning accordingly. We study the problem of visual reaction in the context of playing catch with a drone in visually rich synthetic environments. This is a challenging problem since the agent is required to learn (1) how objects with different physical properties and shapes move, (2) what sequence of actions should be taken according to the prediction, (3) how to adjust the actions based on the visual feedback from the dynamic environment (e.g., when objects bouncing off a wall), and (4) how to reason and act with an unexpected state change in a timely manner. We propose a new dataset for this task, which includes 30K throws of 20 types of objects in different directions with different forces. Our results show that our model that integrates a forecaster with a planner outperforms a set of strong baselines that are based on tracking as well as pure model-based and model-free RL baselines. The code and dataset are available at github.com/KuoHaoZeng/Visual_Reaction.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Dec 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 2; 2022: 1; 2023: 3.
6 papers.
- 2021Pushing it out of the Way: Interactive Visual Navigationcited by 14
- 2021Deep KKL: Data-driven Output Prediction for Non-Linear Systemscited by 9
- 2023Visual Forecasting as a Mid-level Representation for Avoidancecited by 1
- 2023Modular Neural Network Policies for Learning In-Flight Object Catching with a Robot Hand-Arm Systemcited by 1
- 2022Self-Aligning Depth-regularized Radiance Fields for Asynchronous RGB-D Sequencescited by 0
- 2023Learning Socio-Temporal Graphs for Multi-Agent Trajectory Predictioncited by 0
- 2023Learning Socio-Temporal Graphs for Multi-Agent Trajectory Prediction22 Dec 2023
- 2023Modular Neural Network Policies for Learning In-Flight Object Catching with a Robot Hand-Arm System21 Dec 2023
- 2023Visual Forecasting as a Mid-level Representation for Avoidance17 Sep 2023
- 2022Self-Aligning Depth-regularized Radiance Fields for Asynchronous RGB-D Sequences14 Nov 2022
- 2021Pushing it out of the Way: Interactive Visual Navigation28 Apr 2021
- 2021Deep KKL: Data-driven Output Prediction for Non-Linear Systems23 Mar 2021