mlsanityData to 14 Oct 2026

Solving Jigsaw Puzzles with Eroded Boundaries

arXiv 1912.00755 ↗First posted 2 Dec 2019eess.IVcited by 14

Not on the map. Why?

Abstract (arXiv)

Jigsaw puzzle solving is an intriguing problem which has been explored in computer vision for decades. This paper focuses on a specific variant of the problem - solving puzzles with eroded boundaries. Such erosion makes the problem extremely difficult, since most existing solvers utilize solely the information at the boundaries. Nevertheless, this variant is important since erosion and missing data often occur at the boundaries. The key idea of our proposed approach is to inpaint the eroded boundaries between puzzle pieces and later leverage the quality of the inpainted area to classify a pair of pieces as 'neighbors or not'. An interesting feature of our architecture is that the same GAN discriminator is used for both inpainting and classification; Training of the second task is simply a continuation of the training of the first, beginning from the point it left off. We show that our approach outperforms other SOTA methods

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Dec 2019.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 2; 2022: 4; 2023: 1; 2024: 1; 2025: 3; 2026: 3.

14 papers.

Sort:

By area: