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Learning to Communicate in Multi-Agent Reinforcement Learning : A Review

arXiv 1911.05438 ↗First posted 13 Nov 2019cs.LG cs.MA stat.MLcited by 6

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Abstract (arXiv)

We consider the issue of multiple agents learning to communicate through reinforcement learning within partially observable environments, with a focus on information asymmetry in the second part of our work. We provide a review of the recent algorithms developed to improve the agents' policy by allowing the sharing of information between agents and the learning of communication strategies, with a focus on Deep Recurrent Q-Network-based models. We also describe recent efforts to interpret the languages generated by these agents and study their properties in an attempt to generate human-language-like sentences. We discuss the metrics used to evaluate the generated communication strategies and propose a novel entropy-based evaluation metric. Finally, we address the issue of the cost of communication and introduce the idea of an experimental setup to expose this cost in cooperative-competitive game.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 13 Nov 2019.

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Citing papers per year: 2021: 1; 2022: 1; 2023: 2; 2024: 0; 2025: 1; 2026: 1.

6 papers.