Object-oriented state editing for HRL
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Abstract (arXiv)
We introduce agents that use object-oriented reasoning to consider alternate states of the world in order to more quickly find solutions to problems. Specifically, a hierarchical controller directs a low-level agent to behave as if objects in the scene were added, deleted, or modified. The actions taken by the controller are defined over a graph-based representation of the scene, with actions corresponding to adding, deleting, or editing the nodes of a graph. We present preliminary results on three environments, demonstrating that our approach can achieve similar levels of reward as non-hierarchical agents, but with better data efficiency.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 31 Oct 2019.
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Citing papers per year: 2021: 1.
1 paper.
- 2021Visual scoping operations for physical assemblycited by 2
- 2021Visual scoping operations for physical assembly10 Jun 2021