mlsanityData to 14 Oct 2026

Multiplayer AlphaZero

arXiv 1910.13012 ↗First posted 29 Oct 2019cs.AIcited by 6

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Abstract (arXiv)

The AlphaZero algorithm has achieved superhuman performance in two-player, deterministic, zero-sum games where perfect information of the game state is available. This success has been demonstrated in Chess, Shogi, and Go where learning occurs solely through self-play. Many real-world applications (e.g., equity trading) require the consideration of a multiplayer environment. In this work, we suggest novel modifications of the AlphaZero algorithm to support multiplayer environments, and evaluate the approach in two simple 3-player games. Our experiments show that multiplayer AlphaZero learns successfully and consistently outperforms a competing approach: Monte Carlo tree search. These results suggest that our modified AlphaZero can learn effective strategies in multiplayer game scenarios. Our work supports the use of AlphaZero in multiplayer games and suggests future research for more complex environments.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 29 Oct 2019.

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Citing papers per year: 2021: 3; 2022: 0; 2023: 1; 2024: 2.

6 papers.