mlsanityData to 13 Oct 2026

LinesToFacePhoto: Face Photo Generation from Lines with Conditional Self-Attention Generative Adversarial Network

arXiv 1910.08914 ↗First posted 20 Oct 2019cs.CV eess.IVcited by 23

Not on the map. Why?

Abstract (arXiv)

In this paper, we explore the task of generating photo-realistic face images from lines. Previous methods based on conditional generative adversarial networks (cGANs) have shown their power to generate visually plausible images when a conditional image and an output image share well-aligned structures. However, these models fail to synthesize face images with a whole set of well-defined structures, e.g. eyes, noses, mouths, etc., especially when the conditional line map lacks one or several parts. To address this problem, we propose a conditional self-attention generative adversarial network (CSAGAN). We introduce a conditional self-attention mechanism to cGANs to capture long-range dependencies between different regions in faces. We also build a multi-scale discriminator. The large-scale discriminator enforces the completeness of global structures and the small-scale discriminator encourages fine details, thereby enhancing the realism of generated face images. We evaluate the proposed model on the CelebA-HD dataset by two perceptual user studies and three quantitative metrics. The experiment results demonstrate that our method generates high-quality facial images while preserving facial structures. Our results outperform state-of-the-art methods both quantitatively and qualitatively.

Key facts. Cited by 23 papers in the map (data through 13 Oct 2026). First posted on arXiv 20 Oct 2019.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 13 Oct)

Citing papers per year: 2021: 5; 2022: 6; 2023: 4; 2024: 5; 2025: 0; 2026: 3.

23 papers.

Sort:

By area:

  1. 2023Picture that Sketch: Photorealistic Image Generation from Abstract Sketchescited by 34
  2. 2021Adversarial Open Domain Adaptation for Sketch-to-Photo Synthesiscited by 24
  3. 2023Video ControlNet: Towards Temporally Consistent Synthetic-to-Real Video Translation Using Conditional Image Diffusion Modelscited by 20
  4. 2022DrawingInStyles: Portrait Image Generation and Editing with Spatially Conditioned StyleGANcited by 18
  5. 2021Facial Attribute Transformers for Precise and Robust Makeup Transfercited by 17
  6. 2021dualFace:Two-Stage Drawing Guidance for Freehand Portrait Sketchingcited by 8
  7. 2021Deep Image Synthesis from Intuitive User Input: A Review and Perspectivescited by 8
  8. 2024Repositioning the Subject within Imagecited by 6
  9. 2024Semi-supervised reference-based sketch extraction using a contrastive learning frameworkcited by 5
  10. 2022Structure-aware Editable Morphable Model for 3D Facial Detail Animation and Manipulationcited by 4
  11. 2022REMOT: A Region-to-Whole Framework for Realistic Human Motion Transfercited by 4
  12. 2024Stylized Face Sketch Extraction via Generative Prior with Limited Datacited by 4
11 more
  1. 2023Improving Sketch Colorization using Adversarial Segmentation Consistencycited by 3
  2. 2024Locally-Focused Face Representation for Sketch-to-Image Generation Using Noise-Induced Refinementcited by 3
  3. 2021Adversarial Segmentation Loss for Sketch Colorizationcited by 2
  4. 2023Make Your Brief Stroke Real and Stereoscopic: 3D-Aware Simplified Sketch to Portrait Generationcited by 2
  5. 2024High-Quality Medical Image Generation from Free-hand Sketchcited by 2
  6. 2022Style-Content Disentanglement in Language-Image Pretraining Representations for Zero-Shot Sketch-to-Image Synthesiscited by 1
  7. 2022Effect of Instance Normalization on Fine-Grained Control for Sketch-Based Face Image Generationcited by 0
  8. 2022Semantics-Preserving Sketch Embedding for Face Generationcited by 0
  9. 2026SARS: A Novel Face and Body Shape and Appearance Aware 3D Reconstruction System extends Morphable Modelscited by 0
  10. 2026Component-Aware Sketch-to-Image Generation Using Self-Attention Encoding and Coordinate-Preserving Fusioncited by 0
  11. 2026SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splattingcited by 0