Real-Time Lip Sync for Live 2D Animation
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Abstract (arXiv)
The emergence of commercial tools for real-time performance-based 2D animation has enabled 2D characters to appear on live broadcasts and streaming platforms. A key requirement for live animation is fast and accurate lip sync that allows characters to respond naturally to other actors or the audience through the voice of a human performer. In this work, we present a deep learning based interactive system that automatically generates live lip sync for layered 2D characters using a Long Short Term Memory (LSTM) model. Our system takes streaming audio as input and produces viseme sequences with less than 200ms of latency (including processing time). Our contributions include specific design decisions for our feature definition and LSTM configuration that provide a small but useful amount of lookahead to produce accurate lip sync. We also describe a data augmentation procedure that allows us to achieve good results with a very small amount of hand-animated training data (13-20 minutes). Extensive human judgement experiments show that our results are preferred over several competing methods, including those that only support offline (non-live) processing. Video summary and supplementary results at GitHub link: https://github.com/deepalianeja/CharacterLipSync2D
Key facts. Cited by 4 papers in the map (data through 13 Oct 2026). First posted on arXiv 19 Oct 2019.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 2; 2024: 0; 2025: 0; 2026: 1.
4 papers.
- 2023Speech Driven Video Editing via an Audio-Conditioned Diffusion Modelcited by 28
- 2023Multimodal-driven Talking Face Generation via a Unified Diffusion-based Generatorcited by 9
- 2026Bunraku: Turning a Single Illustration into an Editable Live2D Charactercited by 1
- 2021One Shot Audio to Animated Video Generationcited by 0
- 2026Bunraku: Turning a Single Illustration into an Editable Live2D Character29 Jul 2026
- 2023Multimodal-driven Talking Face Generation via a Unified Diffusion-based Generator4 May 2023
- 2023Speech Driven Video Editing via an Audio-Conditioned Diffusion Model10 Jan 2023
- 2021One Shot Audio to Animated Video Generation19 Feb 2021