Augmented Probability Simulation Methods for Sequential Games
Not on the map. Why?
Abstract (arXiv)
We present a robust framework with computational algorithms to support decision makers in sequential games. Our framework includes methods to solve games with complete information, assess the robustness of such solutions and, finally, approximate adversarial risk analysis solutions when lacking complete information. Existing simulation based approaches can be inefficient when dealing with large sets of feasible decisions; the game of interest may not even be solvable to the desired precision for continuous decisions. Hence, we provide a novel alternative solution method based on the use of augmented probability simulation. While the proposed framework conceptually applies to multi-stage sequential games, the discussion focuses on two-stage sequential defend-attack problems.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 10 Oct 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2024: 1.
1 paper.