Learning Calibratable Policies using Programmatic Style-Consistency
Not on the map. Why?
Abstract (arXiv)
We study the problem of controllable generation of long-term sequential behaviors, where the goal is to calibrate to multiple behavior styles simultaneously. In contrast to the well-studied areas of controllable generation of images, text, and speech, there are two questions that pose significant challenges when generating long-term behaviors: how should we specify the factors of variation to control, and how can we ensure that the generated behavior faithfully demonstrates combinatorially many styles? We leverage programmatic labeling functions to specify controllable styles, and derive a formal notion of style-consistency as a learning objective, which can then be solved using conventional policy learning approaches. We evaluate our framework using demonstrations from professional basketball players and agents in the MuJoCo physics environment, and show that existing approaches that do not explicitly enforce style-consistency fail to generate diverse behaviors whereas our learned policies can be calibrated for up to 1024 distinct style combinations.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Oct 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 3; 2022: 3; 2023: 1; 2024: 2; 2025: 1; 2026: 1.
11 papers.
- 2021The Multi-Agent Behavior Dataset: Mouse Dyadic Social Interactionscited by 31
- 2022UniMASK: Unified Inference in Sequential Decision Problemscited by 24
- 2024Sports-Traj: A Unified Trajectory Generation Model for Multi-Agent Movement in Sportscited by 19
- 2021baller2vec: A Multi-Entity Transformer For Multi-Agent Spatiotemporal Modelingcited by 14
- 2022MABe22: A Multi-Species Multi-Task Benchmark for Learned Representations of Behaviorcited by 12
- 2021Unsupervised Learning of Neurosymbolic Encoderscited by 8
- 2022Towards Flexible Inference in Sequential Decision Problems via Bidirectional Transformerscited by 6
- 2025Animal behavioral analysis and neural encoding with transformer-based self-supervised pretrainingcited by 5
- 2024Diverse Policies Recovering via Pointwise Mutual Information Weighted Imitation Learningcited by 4
- 2023Learning a Hierarchical Planner from Humans in Multiple Generationscited by 1
- 2026Offline Reinforcement Learning of High-Quality Behaviors Under Robust Style Alignmentcited by 0
- 2026Offline Reinforcement Learning of High-Quality Behaviors Under Robust Style Alignment30 Jan 2026
- 2025Animal behavioral analysis and neural encoding with transformer-based self-supervised pretraining13 Jul 2025
- 2024Diverse Policies Recovering via Pointwise Mutual Information Weighted Imitation Learning21 Oct 2024
- 2024Sports-Traj: A Unified Trajectory Generation Model for Multi-Agent Movement in Sports27 May 2024
- 2023Learning a Hierarchical Planner from Humans in Multiple Generations17 Oct 2023
- 2022UniMASK: Unified Inference in Sequential Decision Problems20 Nov 2022
- 2022MABe22: A Multi-Species Multi-Task Benchmark for Learned Representations of Behavior21 Jul 2022
- 2022Towards Flexible Inference in Sequential Decision Problems via Bidirectional Transformers28 Apr 2022
- 2021Unsupervised Learning of Neurosymbolic Encoders28 Jul 2021
- 2021The Multi-Agent Behavior Dataset: Mouse Dyadic Social Interactions6 Apr 2021
- 2021baller2vec: A Multi-Entity Transformer For Multi-Agent Spatiotemporal Modeling5 Feb 2021