mlsanityData to 7 Oct 2026

Dynamic Interaction-Aware Scene Understanding for Reinforcement Learning in Autonomous Driving

arXiv 1909.13582 ↗First posted 30 Sep 2019cs.LG cs.AI cs.ROcited by 14

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Abstract (arXiv)

The common pipeline in autonomous driving systems is highly modular and includes a perception component which extracts lists of surrounding objects and passes these lists to a high-level decision component. In this case, leveraging the benefits of deep reinforcement learning for high-level decision making requires special architectures to deal with multiple variable-length sequences of different object types, such as vehicles, lanes or traffic signs. At the same time, the architecture has to be able to cover interactions between traffic participants in order to find the optimal action to be taken. In this work, we propose the novel Deep Scenes architecture, that can learn complex interaction-aware scene representations based on extensions of either 1) Deep Sets or 2) Graph Convolutional Networks. We present the Graph-Q and DeepScene-Q off-policy reinforcement learning algorithms, both outperforming state-of-the-art methods in evaluations with the publicly available traffic simulator SUMO.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Sep 2019.

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Citing papers per year: 2021: 2; 2022: 3; 2023: 5; 2024: 1; 2025: 2; 2026: 1.

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