Interactive Decision Making for Autonomous Vehicles in Dense Traffic
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Abstract (arXiv)
Dense urban traffic environments can produce situations where accurate prediction and dynamic models are insufficient for successful autonomous vehicle motion planning. We investigate how an autonomous agent can safely negotiate with other traffic participants, enabling the agent to handle potential deadlocks. Specifically we consider merges where the gap between cars is smaller than the size of the ego vehicle. We propose a game theoretic framework capable of generating and responding to interactive behaviors. Our main contribution is to show how game-tree decision making can be executed by an autonomous vehicle, including approximations and reasoning that make the tree-search computationally tractable. Additionally, to test our model we develop a stochastic rule-based traffic agent capable of generating interactive behaviors that can be used as a benchmark for simulating traffic participants in a crowded merge setting.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Sep 2019.
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Citing papers per year: 2020: 1; 2021: 3; 2022: 1; 2023: 2; 2024: 3; 2025: 1.
11 papers.
- 2021A Survey of Deep RL and IL for Autonomous Driving Policy Learningcited by 59
- 2020Modeling Human Driving Behavior through Generative Adversarial Imitation Learningcited by 43
- 2021Decision-Making Technology for Autonomous Vehicles Learning-Based Methods, Applications and Future Outlookcited by 14
- 2023Active Uncertainty Reduction for Safe and Efficient Interaction Planning: A Shielding-Aware Dual Control Approachcited by 13
- 2022Spatiotemporal Costmap Inference for MPC via Deep Inverse Reinforcement Learningcited by 10
- 2025Predictive Planner for Autonomous Driving with Consistency Modelscited by 7
- 2024Towards Scalable & Efficient Interaction-Aware Planning in Autonomous Vehicles using Knowledge Distillationcited by 4
- 2024Adaptive Decision-Making for Autonomous Vehicles: A Learning-Enhanced Game-Theoretic Approach in Interactive Environmentscited by 1
- 2021Risk-Aware Lane Selection on Highway with Dynamic Obstaclescited by 0
- 2023Measuring Sociality in Driving Interactioncited by 0
- 2024Maneuver Decision-Making with Trajectory Streams Prediction for Autonomous Vehiclescited by 0
- 2025Predictive Planner for Autonomous Driving with Consistency Models12 Feb 2025
- 2024Maneuver Decision-Making with Trajectory Streams Prediction for Autonomous Vehicles16 Sep 2024
- 2024Towards Scalable & Efficient Interaction-Aware Planning in Autonomous Vehicles using Knowledge Distillation2 Apr 2024
- 2024Adaptive Decision-Making for Autonomous Vehicles: A Learning-Enhanced Game-Theoretic Approach in Interactive Environments18 Feb 2024
- 2023Measuring Sociality in Driving Interaction24 Jun 2023
- 2023Active Uncertainty Reduction for Safe and Efficient Interaction Planning: A Shielding-Aware Dual Control Approach1 Feb 2023
- 2022Spatiotemporal Costmap Inference for MPC via Deep Inverse Reinforcement Learning17 Jan 2022
- 2021Decision-Making Technology for Autonomous Vehicles Learning-Based Methods, Applications and Future Outlook2 Jul 2021
- 2021Risk-Aware Lane Selection on Highway with Dynamic Obstacles8 Apr 2021
- 2021A Survey of Deep RL and IL for Autonomous Driving Policy Learning6 Jan 2021
- 2020Modeling Human Driving Behavior through Generative Adversarial Imitation Learning10 Jun 2020