MCTS-based Automated Negotiation Agent
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Abstract (arXiv)
This paper introduces a new negotiating agent model for automated negotiation. We focus on applications without time pressure with multidi-mensional negotiation on both continuous and discrete domains. The agent bidding strategy relies on Monte Carlo Tree Search, which is a trendy method since it has been used with success on games with high branching factor such as Go. It also exploits opponent modeling techniques thanks to Gaussian process regression and Bayesian learning. Evaluation is done by confronting the existing agents that are able to negotiate in such context: Random Walker, Tit-for-tat and Nice Tit-for-Tat. None of those agents succeeds in beating our agent. Also, the modular and adaptive nature of our approach is a huge advantage when it comes to optimize it in specific applicative contexts.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 12 Sep 2019.
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- 2024A Contextual Combinatorial Bandit Approach to Negotiation30 Jun 2024