A Near-Optimal Change-Detection Based Algorithm for Piecewise-Stationary Combinatorial Semi-Bandits
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Abstract (arXiv)
We investigate the piecewise-stationary combinatorial semi-bandit problem. Compared to the original combinatorial semi-bandit problem, our setting assumes the reward distributions of base arms may change in a piecewise-stationary manner at unknown time steps. We propose an algorithm, textttGLR-CUCB, which incorporates an efficient combinatorial semi-bandit algorithm, textttCUCB, with an almost parameter-free change-point detector, the Generalized Likelihood Ratio Test (GLRT). Our analysis shows that the regret of textttGLR-CUCB is upper bounded by O(√NKTlogT), where N is the number of piecewise-stationary segments, K is the number of base arms, and T is the number of time steps. As a complement, we also derive a nearly matching regret lower bound on the order of Omega(√NKT), for both piecewise-stationary multi-armed bandits and combinatorial semi-bandits, using information-theoretic techniques and judiciously constructed piecewise-stationary bandit instances. Our lower bound is tighter than the best available regret lower bound, which is Omega(√T). Numerical experiments on both synthetic and real-world datasets demonstrate the superiority of textttGLR-CUCB compared to other state-of-the-art algorithms.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 Aug 2019.
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Citing papers per year: 2023: 2; 2024: 1; 2025: 2.
5 papers.
- 2024Matroid Semi-Bandits in Sublinear Timecited by 3
- 2023Distributed Consensus Algorithm for Decision-Making in Multi-agent Multi-armed Banditcited by 2
- 2023Piecewise-Stationary Combinatorial Semi-Bandit with Causally Related Rewardscited by 1
- 2025DAL: A Practical Prior-Free Black-Box Framework for Piecewise Stationary Banditscited by 0
- 2025MAB-Based Channel Scheduling for Asynchronous Federated Learning in Non-Stationary Environmentscited by 0
- 2025MAB-Based Channel Scheduling for Asynchronous Federated Learning in Non-Stationary Environments3 Mar 2025
- 2025DAL: A Practical Prior-Free Black-Box Framework for Piecewise Stationary Bandits31 Jan 2025
- 2024Matroid Semi-Bandits in Sublinear Time28 May 2024
- 2023Piecewise-Stationary Combinatorial Semi-Bandit with Causally Related Rewards26 Jul 2023
- 2023Distributed Consensus Algorithm for Decision-Making in Multi-agent Multi-armed Bandit9 Jun 2023