Fast Simulation of Crowd Collision Avoidance
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Abstract (arXiv)
Real-time large-scale crowd simulations with realistic behavior, are important for many application areas. On CPUs, the ORCA pedestrian steering model is often used for agent-based pedestrian simulations. This paper introduces a technique for running the ORCA pedestrian steering model on the GPU. Performance improvements of up to 30 times greater than a multi-core CPU model are demonstrated. This improvement is achieved through a specialized linear program solver on the GPU and spatial partitioning of information sharing. This allows over 100,000 people to be simulated in real time (60 frames per second).
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 Aug 2019.
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Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 1.
2 papers.