mlsanityData to 14 Oct 2026

Stackelberg Punishment and Bully-Proofing Autonomous Vehicles

arXiv 1908.08641 ↗First posted 23 Aug 2019cs.HC cs.AI cs.GTcited by 1

Not on the map. Why?

Abstract (arXiv)

Mutually beneficial behavior in repeated games can be enforced via the threat of punishment, as enshrined in game theory's well-known "folk theorem." There is a cost, however, to a player for generating these disincentives. In this work, we seek to minimize this cost by computing a "Stackelberg punishment," in which the player selects a behavior that sufficiently punishes the other player while maximizing its own score under the assumption that the other player will adopt a best response. This idea generalizes the concept of a Stackelberg equilibrium. Known efficient algorithms for computing a Stackelberg equilibrium can be adapted to efficiently produce a Stackelberg punishment. We demonstrate an application of this idea in an experiment involving a virtual autonomous vehicle and human participants. We find that a self-driving car with a Stackelberg punishment policy discourages human drivers from bullying in a driving scenario requiring social negotiation.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 23 Aug 2019.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2022: 1.

1 paper.