Reliable Real Time Ball Tracking for Robot Table Tennis
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Abstract (arXiv)
Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball trajectory. As a result, table tennis systems use custom tracking systems to track the ball based on heuristic algorithms respecting the real time constrains applied to RGB images captured with a set of cameras. However, these heuristic algorithms often report erroneous ball positions, and the table tennis policies typically need to incorporate additional heuristics to detect and possibly correct outliers. In this paper, we propose a vision system for object detection and tracking that focus on reliability while providing real time performance. Our assumption is that by using multiple cameras, we can find and discard the errors obtained in the object detection phase by checking for consistency with the positions reported by other cameras. We provide an open source implementation of the proposed tracking system to simplify future research in robot table tennis or related tracking applications with strong real time requirements. We evaluate the proposed system thoroughly in simulation and in the real system, outperforming previous work. Furthermore, we show that the accuracy and robustness of the proposed system increases as more cameras are added. Finally, we evaluate the table tennis playing performance of an existing method in the real robot using the proposed vision system. We measure a slight increase in performance compared to a previous vision system even after removing all the heuristics previously present to filter out erroneous ball observations.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Aug 2019.
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Citing papers per year: 2023: 2; 2024: 2; 2025: 0; 2026: 1.
5 papers.
- 2023Black-Box vs. Gray-Box: A Case Study on Learning Table Tennis Ball Trajectory Prediction with Spin and Impactscited by 4
- 2024Multi-Camera Asynchronous Ball Localization and Trajectory Prediction with Factor Graphs and Human Posescited by 4
- 2024Detection of Fast-Moving Objects with Neuromorphic Hardwarecited by 4
- 2023A multi-modal table tennis robot systemcited by 1
- 2026Sim-to-Real Transfer for Muscle-Actuated Robots via Generalized Actuator Networkscited by 0
- 2026Sim-to-Real Transfer for Muscle-Actuated Robots via Generalized Actuator Networks10 Apr 2026
- 2024Detection of Fast-Moving Objects with Neuromorphic Hardware15 Mar 2024
- 2024Multi-Camera Asynchronous Ball Localization and Trajectory Prediction with Factor Graphs and Human Poses30 Jan 2024
- 2023A multi-modal table tennis robot system29 Oct 2023
- 2023Black-Box vs. Gray-Box: A Case Study on Learning Table Tennis Ball Trajectory Prediction with Spin and Impacts24 May 2023