mlsanityData to 7 Oct 2026

Video synthesis of human upper body with realistic face

arXiv 1908.06607 ↗First posted 19 Aug 2019cs.CVcited by 4

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Abstract (arXiv)

This paper presents a generative adversarial learning-based human upper body video synthesis approach to generate an upper body video of target person that is consistent with the body motion, face expression, and pose of the person in source video. We use upper body keypoints, facial action units and poses as intermediate representations between source video and target video. Instead of directly transferring the source video to the target video, we firstly map the source person's facial action units and poses into the target person's facial landmarks, then combine the normalized upper body keypoints and generated facial landmarks with spatio-temporal smoothing to generate the corresponding target video's image. Experimental results demonstrated the effectiveness of our method.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 19 Aug 2019.

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Citing papers per year: 2021: 2; 2022: 2.

4 papers.