mlsanityData to 14 Oct 2026

Approximating Values of Generalized-Reachability Stochastic Games

arXiv 1908.05106 ↗First posted 14 Aug 2019cs.GT cs.LOcited by 1

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Abstract (arXiv)

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a conjunction of such conditions as objective. Despite a plethora of recent results on the analysis of systems with multiple objectives, the decidability of this basic problem remains open. In this paper, we present an algorithm approximating the Pareto frontier of the achievable values to a given precision. Moreover, it is an anytime algorithm, meaning it can be stopped at any time returning the current approximation and its error bound.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 14 Aug 2019.

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