mlsanityData to 7 Oct 2026

Triangulation: Why Optimize?

arXiv 1907.11917 ↗First posted 27 Jul 2019cs.CVcited by 9

Not on the map. Why?

Abstract (arXiv)

For decades, it has been widely accepted that the gold standard for two-view triangulation is to minimize the cost based on reprojection errors. In this work, we challenge this idea. We propose a novel alternative to the classic midpoint method that leads to significantly lower 2D errors and parallax errors. It provides a numerically stable closed-form solution based solely on a pair of backprojected rays. Since our solution is rotationally invariant, it can also be applied for fisheye and omnidirectional cameras. We show that for small parallax angles, our method outperforms the state-of-the-art in terms of combined 2D, 3D and parallax accuracy, while achieving comparable speed.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Jul 2019.

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Citing papers per year: 2021: 1; 2022: 2; 2023: 2; 2024: 0; 2025: 4.

9 papers.