mlsanityData to 13 Oct 2026

Efficient Policy Learning for Non-Stationary MDPs under Adversarial Manipulation

arXiv 1907.09350 ↗First posted 22 Jul 2019cs.LG stat.MLcited by 2

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Abstract (arXiv)

A Markov Decision Process (MDP) is a popular model for reinforcement learning. However, its commonly used assumption of stationary dynamics and rewards is too stringent and fails to hold in adversarial, nonstationary, or multi-agent problems. We study an episodic setting where the parameters of an MDP can differ across episodes. We learn a reliable policy of this potentially adversarial MDP by developing an Adversarial Reinforcement Learning (ARL) algorithm that reduces our MDP to a sequence of adversarial bandit problems. ARL achieves O(√SATH3) regret, which is optimal with respect to S, A, and T, and its dependence on H is the best (even for the usual stationary MDP) among existing model-free methods.

Key facts. Cited by 2 papers in the map (data through 13 Oct 2026). First posted on arXiv 22 Jul 2019.

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