A Sufficient Statistic for Influence in Structured Multiagent Environments
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Abstract (arXiv)
Making decisions in complex environments is a key challenge in artificial intelligence (AI). Situations involving multiple decision makers are particularly complex, leading to computational intractability of principled solution methods. A body of work in AI has tried to mitigate this problem by trying to distill interaction to its essence: how does the policy of one agent influence another agent? If we can find more compact representations of such influence, this can help us deal with the complexity, for instance by searching the space of influences rather than the space of policies. However, so far these notions of influence have been restricted in their applicability to special cases of interaction. In this paper we formalize influence-based abstraction (IBA), which facilitates the elimination of latent state factors without any loss in value, for a very general class of problems described as factored partially observable stochastic games (fPOSGs). On the one hand, this generalizes existing descriptions of influence, and thus can serve as the foundation for improvements in scalability and other insights in decision making in complex multiagent settings. On the other hand, since the presence of other agents can be seen as a generalization of single agent settings, our formulation of IBA also provides a sufficient statistic for decision making under abstraction for a single agent. We also give a detailed discussion of the relations to such previous works, identifying new insights and interpretations of these approaches. In these ways, this paper deepens our understanding of abstraction in a wide range of sequential decision making settings, providing the basis for new approaches and algorithms for a large class of problems.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jul 2019.
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Citing papers per year: 2021: 1; 2022: 4; 2023: 1; 2024: 1; 2025: 1.
8 papers.
- 2022A Survey on Model-based Reinforcement Learningcited by 65
- 2021Factored Policy Gradients: Leveraging Structure for Efficient Learning in MOMDPscited by 8
- 2022Influence-Augmented Local Simulators: A Scalable Solution for Fast Deep RL in Large Networked Systemscited by 2
- 2024Dynamical-VAE-based Hindsight to Learn the Causal Dynamics of Factored-POMDPscited by 2
- 2022Online Planning in POMDPs with Self-Improving Simulatorscited by 0
- 2022Distributed Influence-Augmented Local Simulators for Parallel MARL in Large Networked Systemscited by 0
- 2023Formal Modelling for Multi-Robot Systems Under Uncertaintycited by 0
- 2025Perspective-Shifted Neuro-Symbolic World Models: A Framework for Socially-Aware Robot Navigationcited by 0
- 2025Perspective-Shifted Neuro-Symbolic World Models: A Framework for Socially-Aware Robot Navigation26 Mar 2025
- 2024Dynamical-VAE-based Hindsight to Learn the Causal Dynamics of Factored-POMDPs12 Nov 2024
- 2023Formal Modelling for Multi-Robot Systems Under Uncertainty26 May 2023
- 2022Distributed Influence-Augmented Local Simulators for Parallel MARL in Large Networked Systems1 Jul 2022
- 2022A Survey on Model-based Reinforcement Learning19 Jun 2022
- 2022Influence-Augmented Local Simulators: A Scalable Solution for Fast Deep RL in Large Networked Systems3 Feb 2022
- 2022Online Planning in POMDPs with Self-Improving Simulators27 Jan 2022
- 2021Factored Policy Gradients: Leveraging Structure for Efficient Learning in MOMDPs20 Feb 2021