mlsanityData to 7 Oct 2026

Reluctant Interaction Modeling

arXiv 1907.08414 ↗First posted 19 Jul 2019stat.ME stat.COcited by 8

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Abstract (arXiv)

Including pairwise interactions between the predictors of a regression model can produce better predicting models. However, to fit such interaction models on typical data sets in biology and other fields can often require solving enormous variable selection problems with billions of interactions. The scale of such problems demands methods that are computationally cheap (both in time and memory) yet still have sound statistical properties. Motivated by these large-scale problem sizes, we adopt a very simple guiding principle: One should prefer main effects over interactions if all else is equal. This "reluctance" to interactions, while reminiscent of the hierarchy principle for interactions, is much less restrictive. We design a computationally efficient method built upon this principle and provide theoretical results indicating favorable statistical properties. Empirical results show dramatic computational improvement without sacrificing statistical properties. For example, the proposed method can solve a problem with 10 billion interactions with 5-fold cross-validation in under 7 hours on a single CPU.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 19 Jul 2019.

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Citing papers per year: 2021: 4; 2022: 0; 2023: 0; 2024: 0; 2025: 2; 2026: 2.

8 papers.