Data-Efficient Learning for Sim-to-Real Robotic Grasping using Deep Point Cloud Prediction Networks
Not on the map. Why?
Abstract (arXiv)
Training a deep network policy for robot manipulation is notoriously costly and time consuming as it depends on collecting a significant amount of real world data. To work well in the real world, the policy needs to see many instances of the task, including various object arrangements in the scene as well as variations in object geometry, texture, material, and environmental illumination. In this paper, we propose a method that learns to perform table-top instance grasping of a wide variety of objects while using no real world grasping data, outperforming the baseline using 2.5D shape by 10%. Our method learns 3D point cloud of object, and use that to train a domain-invariant grasping policy. We formulate the learning process as a two-step procedure: 1) Learning a domain-invariant 3D shape representation of objects from about 76K episodes in simulation and about 530 episodes in the real world, where each episode lasts less than a minute and 2) Learning a critic grasping policy in simulation only based on the 3D shape representation from step 1. Our real world data collection in step 1 is both cheaper and faster compared to existing approaches as it only requires taking multiple snapshots of the scene using a RGBD camera. Finally, the learned 3D representation is not specific to grasping, and can potentially be used in other interaction tasks.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 21 Jun 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 2; 2022: 2; 2023: 1; 2024: 1.
6 papers.
- 2021Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenescited by 213
- 2021Seeing Glass: Joint Point Cloud and Depth Completion for Transparent Objectscited by 39
- 2022Practical Imitation Learning in the Real World via Task Consistency Losscited by 6
- 2023Towards Precise Model-free Robotic Grasping with Sim-to-Real Transfer Learningcited by 2
- 2024Flash3D: Super-scaling Point Transformers through Joint Hardware-Geometry Localitycited by 1
- 2022PEGG-Net: Pixel-Wise Efficient Grasp Generation in Complex Scenescited by 0
- 2024Flash3D: Super-scaling Point Transformers through Joint Hardware-Geometry Locality21 Dec 2024
- 2023Towards Precise Model-free Robotic Grasping with Sim-to-Real Transfer Learning28 Jan 2023
- 2022PEGG-Net: Pixel-Wise Efficient Grasp Generation in Complex Scenes30 Mar 2022
- 2022Practical Imitation Learning in the Real World via Task Consistency Loss3 Feb 2022
- 2021Seeing Glass: Joint Point Cloud and Depth Completion for Transparent Objects30 Sep 2021
- 2021Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes25 Mar 2021