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A Bayesian Approach to In-Game Win Probability in Soccer

arXiv 1906.05029 ↗First posted 12 Jun 2019cs.LG stat.MLcited by 9

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Abstract (arXiv)

In-game win probability models, which provide a sports team's likelihood of winning at each point in a game based on historical observations, are becoming increasingly popular. In baseball, basketball and American football, they have become important tools to enhance fan experience, to evaluate in-game decision-making, and to inform coaching decisions. While equally relevant in soccer, the adoption of these models is held back by technical challenges arising from the low-scoring nature of the sport. In this paper, we introduce an in-game win probability model for soccer that addresses the shortcomings of existing models. First, we demonstrate that in-game win probability models for other sports struggle to provide accurate estimates for soccer, especially towards the end of a game. Second, we introduce a novel Bayesian statistical framework that estimates running win, tie and loss probabilities by leveraging a set of contextual game state features. An empirical evaluation on eight seasons of data for the top-five soccer leagues demonstrates that our framework provides well-calibrated probabilities. Furthermore, two use cases show its ability to enhance fan experience and to evaluate performance in crucial game situations.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Jun 2019.

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Citing papers per year: 2021: 1; 2022: 1; 2023: 3; 2024: 2; 2025: 1; 2026: 1.

9 papers.