mlsanityData to 7 Oct 2026

CopyCAT: Taking Control of Neural Policies with Constant Attacks

arXiv 1905.12282 ↗First posted 29 May 2019cs.LG cs.CR stat.MLcited by 12

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Abstract (arXiv)

We propose a new perspective on adversarial attacks against deep reinforcement learning agents. Our main contribution is CopyCAT, a targeted attack able to consistently lure an agent into following an outsider's policy. It is pre-computed, therefore fast inferred, and could thus be usable in a real-time scenario. We show its effectiveness on Atari 2600 games in the novel read-only setting. In this setting, the adversary cannot directly modify the agent's state -- its representation of the environment -- but can only attack the agent's observation -- its perception of the environment. Directly modifying the agent's state would require a write-access to the agent's inner workings and we argue that this assumption is too strong in realistic settings.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 29 May 2019.

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Citing papers per year: 2021: 4; 2022: 1; 2023: 1; 2024: 3; 2025: 3.

12 papers.