Training Decision Trees as Replacement for Convolution Layers
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Abstract (arXiv)
We present an alternative layer to convolution layers in convolutional neural networks (CNNs). Our approach reduces the complexity of convolutions by replacing it with binary decisions. Those binary decisions are used as indexes to conditional distributions where each weight represents a leaf in a decision tree. This means that only the indices to the weights need to be determined once, thus reducing the complexity of convolutions by the depth of the output tensor. Index computation is performed by simple binary decisions that require fewer cycles compared to conventionally used multiplications. In addition, we show how convolutions can be replaced by binary decisions. These binary decisions form indices in the conditional distributions and we show how they are used to replace 2D weight matrices as well as 3D weight tensors. These new layers can be trained like convolution layers in CNNs based on the backpropagation algorithm, for which we provide a formalization. Our results on multiple publicly available data sets show that our approach performs similar to conventional neuronal networks. Beyond the formalized reduction of complexity and the improved qualitative performance, we show the runtime improvement empirically compared to convolution layers.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 May 2019.
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Citing papers per year: 2021: 6; 2022: 2; 2023: 0; 2024: 1; 2025: 1.
10 papers.
- 2021TEyeD: Over 20 million real-world eye images with Pupil, Eyelid, and Iris 2D and 3D Segmentations, 2D and 3D Landmarks, 3D Eyeball, Gaze Vector, and Eye Movement Typescited by 32
- 2021The Gaze and Mouse Signal as additional Source for User Fingerprints in Browser Applicationscited by 10
- 2021A Multimodal Eye Movement Dataset and a Multimodal Eye Movement Segmentation Analysiscited by 7
- 20211000 Pupil Segmentations in a Second using Haar Like Features and Statistical Learningcited by 7
- 2021Maximum and Leaky Maximum Propagationcited by 4
- 2021Tensor Normalization and Full Distribution Trainingcited by 3
- 2022GroupGazer: A Tool to Compute the Gaze per Participant in Groups with integrated Calibration to Map the Gaze Online to a Screen or Beamer Projectioncited by 2
- 2024PEACH: Pretrained-embedding Explanation Across Contextual and Hierarchical Structurecited by 1
- 2022Technical Report: Combining knowledge from Transfer Learning during training and Wide Resnetscited by 0
- 2025GazeTrack: High-Precision Eye Tracking Based on Regularization and Spatial Computingcited by 0
- 2025GazeTrack: High-Precision Eye Tracking Based on Regularization and Spatial Computing27 Nov 2025
- 2024PEACH: Pretrained-embedding Explanation Across Contextual and Hierarchical Structure21 Apr 2024
- 2022Technical Report: Combining knowledge from Transfer Learning during training and Wide Resnets20 Jun 2022
- 2022GroupGazer: A Tool to Compute the Gaze per Participant in Groups with integrated Calibration to Map the Gaze Online to a Screen or Beamer Projection19 Jan 2022
- 2021Tensor Normalization and Full Distribution Training6 Sep 2021
- 2021Maximum and Leaky Maximum Propagation21 May 2021
- 2021TEyeD: Over 20 million real-world eye images with Pupil, Eyelid, and Iris 2D and 3D Segmentations, 2D and 3D Landmarks, 3D Eyeball, Gaze Vector, and Eye Movement Types3 Feb 2021
- 20211000 Pupil Segmentations in a Second using Haar Like Features and Statistical Learning3 Feb 2021
- 2021A Multimodal Eye Movement Dataset and a Multimodal Eye Movement Segmentation Analysis12 Jan 2021
- 2021The Gaze and Mouse Signal as additional Source for User Fingerprints in Browser Applications11 Jan 2021