Multi-level Texture Encoding and Representation (MuLTER) based on Deep Neural Networks
Not on the map. Why?
Abstract (arXiv)
In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level features to maintain both texture details and spatial information. Such a pooling architecture involves few extra parameters and keeps feature dimensions fixed despite of the changes of image sizes. In comparison with state-of-the-art texture descriptors, the MuLTER network yields higher recognition accuracy on typical texture datasets such as MINC-2500 and GTOS-mobile with a discriminative and compact representation. In addition, we analyze the impact of combining features from different levels, which supports our claim that the fusion of multi-level features efficiently enhances recognition performance. Our source code will be published on GitHub (https://github.com/olivesgatech).
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 May 2019.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 1; 2022: 1; 2023: 1; 2024: 1.
4 papers.
- 2022Self-Supervised Learning to Guide Scientifically Relevant Categorization of Martian Terrain Imagescited by 5
- 2021Learning-based Compression for Material and Texture Recognitioncited by 2
- 2024Histogram Layers for Neural Engineered Featurescited by 2
- 2023DNN-Compressed Domain Visual Recognition with Feature Adaptationcited by 0
- 2024Histogram Layers for Neural Engineered Features25 Mar 2024
- 2023DNN-Compressed Domain Visual Recognition with Feature Adaptation13 May 2023
- 2022Self-Supervised Learning to Guide Scientifically Relevant Categorization of Martian Terrain Images21 Apr 2022
- 2021Learning-based Compression for Material and Texture Recognition16 Apr 2021