Automatic Long-Term Deception Detection in Group Interaction Videos
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Abstract (arXiv)
Most work on automated deception detection (ADD) in video has two restrictions: (i) it focuses on a video of one person, and (ii) it focuses on a single act of deception in a one or two minute video. In this paper, we propose a new ADD framework which captures long term deception in a group setting. We study deception in the well-known Resistance game (like Mafia and Werewolf) which consists of 5-8 players of whom 2-3 are spies. Spies are deceptive throughout the game (typically 30-65 minutes) to keep their identity hidden. We develop an ensemble predictive model to identify spies in Resistance videos. We show that features from low-level and high-level video analysis are insufficient, but when combined with a new class of features that we call LiarRank, produce the best results. We achieve AUCs of over 0.70 in a fully automated setting. Our demo can be found at http://home.cs.dartmouth.edu/~mbolonkin/scan/demo/
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 15 May 2019.
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