mlsanityData to 14 Oct 2026

Effective Scheduling Function Design in SDN through Deep Reinforcement Learning

arXiv 1904.06039 ↗First posted 12 Apr 2019cs.LG cs.NI stat.MLcited by 1

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Abstract (arXiv)

Recent research on Software-Defined Networking (SDN) strongly promotes the adoption of distributed controller architectures. To achieve high network performance, designing a scheduling function (SF) to properly dispatch requests from each switch to suitable controllers becomes critical. However, existing literature tends to design the SF targeted at specific network settings. In this paper, a reinforcement-learning-based (RL) approach is proposed with the aim to automatically learn a general, effective, and efficient SF. In particular, a new dispatching system is introduced in which the SF is represented as a neural network that determines the priority of each controller. Based on the priorities, a controller is selected using our proposed probability selection scheme to balance the trade-off between exploration and exploitation during learning. In order to train a general SF, we first formulate the scheduling function design problem as an RL problem. Then a new training approach is developed based on a state-of-the-art deep RL algorithm. Our simulation results show that our RL approach can rapidly design (or learn) SFs with optimal performance. Apart from that, the trained SF can generalize well and outperforms commonly used scheduling heuristics under various network settings.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 12 Apr 2019.

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