Ready Player One: UAV Clustering based Multi-Task Offloading for Vehicular VR/AR Gaming
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Abstract (arXiv)
With rapid development of unmanned aerial vehicle (UAV) technology, application of the UAVs for task offloading has received increasing interest in the academia. However, real-time interaction between one UAV and the mobile edge computing (MEC) node is required for processing the tasks of mobile end users, which significantly increases the system overhead and is unable to meet the demands of large-scale artificial intelligence (AI) based applications. To tackle this problem, in this article, we propose a new architecture for UAV clustering to enable efficient multi-modal multi-task task offloading. By the proposed architecture, the computing, caching and communication resources are collaboratively optimized using AI based decision-making. This not only increases the efficiency of UAV clusters, but also provides insight into the fusion of computation and communication.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 8 Apr 2019.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 1.
4 papers.
- 2021EC-SAGINs: Edge Computing-enhanced Space-Air-Ground Integrated Networks for Internet of Vehiclescited by 3
- 2023The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directionscited by 3
- 2021Machine Learning Methods for Management UAV Flocks -- a Surveycited by 2
- 2022Beyond 5G Networks: Integration of Communication, Computing, Caching, and Controlcited by 0
- 2023The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directions18 Apr 2023
- 2022Beyond 5G Networks: Integration of Communication, Computing, Caching, and Control26 Dec 2022
- 2021Machine Learning Methods for Management UAV Flocks -- a Survey30 Aug 2021
- 2021EC-SAGINs: Edge Computing-enhanced Space-Air-Ground Integrated Networks for Internet of Vehicles15 Jan 2021