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Semi-Explicit Solutions to some Non-Linear Non-Quadratic Mean-Field-Type Games: A Direct Method

arXiv 1812.06695 ↗First posted 17 Dec 2018math.OC cs.GTcited by 1

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Abstract (arXiv)

This article examines mean-field-type game problems by means of a direct method. We provide various solvable examples beyond the classical linear-quadratic game problems. These include quadratic-quadratic games and games with power, logarithmic, sine square, hyperbolic sine square payoffs. Non-linear state dynamics such as log-state, control-dependent regime switching, quadratic state, cotangent state and hyperbolic cotangent state are considered. We identify equilibrium strategies and equilibrium payoffs in state-and-conditional mean-field type feedback form. It is shown that a simple direct method can be used to solve broader classes of non-quadratic mean-field-type games under jump-diffusion-regime switching Gauss-Volterra processes which include fractional Brownian motions and multi-fractional Brownian motions. We provide semi-explicit solutions to the fully cooperative, noncooperative nonzero-sum, and adversarial game problems.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 17 Dec 2018.

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