Reinforcement Learning with A* and a Deep Heuristic
Not on the map. Why?
Abstract (arXiv)
A* is a popular path-finding algorithm, but it can only be applied to those domains where a good heuristic function is known. Inspired by recent methods combining Deep Neural Networks (DNNs) and trees, this study demonstrates how to train a heuristic represented by a DNN and combine it with A*. This new algorithm which we call aleph-star can be used efficiently in domains where the input to the heuristic could be processed by a neural network. We compare aleph-star to N-Step Deep Q-Learning (DQN Mnih et al. 2013) in a driving simulation with pixel-based input, and demonstrate significantly better performance in this scenario.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 19 Nov 2018.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 1; 2022: 0; 2023: 2; 2024: 0; 2025: 1.
4 papers.
- 2021Reinforcement Learning based Negotiation-aware Motion Planning of Autonomous Vehiclescited by 4
- 2023Vanishing Bias Heuristic-guided Reinforcement Learning Algorithmcited by 2
- 2025Towards Learning Scalable Agile Dynamic Motion Planning for Robosoccer Teams with Policy Optimizationcited by 1
- 2023AI planning in the imagination: High-level planning on learned abstract search spacescited by 0
- 2025Towards Learning Scalable Agile Dynamic Motion Planning for Robosoccer Teams with Policy Optimization8 Feb 2025
- 2023AI planning in the imagination: High-level planning on learned abstract search spaces16 Aug 2023
- 2023Vanishing Bias Heuristic-guided Reinforcement Learning Algorithm17 Jun 2023
- 2021Reinforcement Learning based Negotiation-aware Motion Planning of Autonomous Vehicles8 Jul 2021