Optical Flow Dataset and Benchmark for Visual Crowd Analysis
Not on the map. Why?
Abstract (arXiv)
The performance of optical flow algorithms greatly depends on the specifics of the content and the application for which it is used. Existing and well established optical flow datasets are limited to rather particular contents from which none is close to crowd behavior analysis; whereas such applications heavily utilize optical flow. We introduce a new optical flow dataset exploiting the possibilities of a recent video engine to generate sequences with ground-truth optical flow for large crowds in different scenarios. We break with the development of the last decade of introducing ever increasing displacements to pose new difficulties. Instead we focus on real-world surveillance scenarios where numerous small, partly independent, non rigidly moving objects observed over a long temporal range pose a challenge. By evaluating different optical flow algorithms, we find that results of established datasets can not be transferred to these new challenges. In exhaustive experiments we are able to provide new insight into optical flow for crowd analysis. Finally, the results have been validated on the real-world UCF crowd tracking benchmark while achieving competitive results compared to more sophisticated state-of-the-art crowd tracking approaches.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 17 Nov 2018.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 2; 2022: 1; 2023: 1; 2024: 1; 2025: 1; 2026: 2.
8 papers.
- 2021Video Crowd Localization with Multi-focus Gaussian Neighborhood Attention and a Large-Scale Benchmarkcited by 13
- 2021OmniFlow: Human Omnidirectional Optical Flowcited by 9
- 2022Joint CNN and Transformer Network via weakly supervised Learning for efficient crowd countingcited by 6
- 2023PromptMix: Text-to-image diffusion models enhance the performance of lightweight networkscited by 3
- 2025REGEN: Real-Time Photorealism Enhancement in Games via a Dual-Stage Generative Network Frameworkcited by 3
- 2024A Density-Guided Temporal Attention Transformer for Indiscernible Object Counting in Underwater Videocited by 1
- 2026HyPER-GAN: Hybrid Patch-Based Image-to-Image Translation for Real-Time Photorealism Enhancement in Game Enginescited by 1
- 2026Pix2Pix-Hybrid: Structure-Guided Conditional Synthesis of Hajj Crowd Images with Multi-Channel Conditioning and Weak Attribute Supervisioncited by 0
- 2026Pix2Pix-Hybrid: Structure-Guided Conditional Synthesis of Hajj Crowd Images with Multi-Channel Conditioning and Weak Attribute Supervision12 Jun 2026
- 2026HyPER-GAN: Hybrid Patch-Based Image-to-Image Translation for Real-Time Photorealism Enhancement in Game Engines11 Mar 2026
- 2025REGEN: Real-Time Photorealism Enhancement in Games via a Dual-Stage Generative Network Framework23 Aug 2025
- 2024A Density-Guided Temporal Attention Transformer for Indiscernible Object Counting in Underwater Video6 Mar 2024
- 2023PromptMix: Text-to-image diffusion models enhance the performance of lightweight networks30 Jan 2023
- 2022Joint CNN and Transformer Network via weakly supervised Learning for efficient crowd counting12 Mar 2022
- 2021Video Crowd Localization with Multi-focus Gaussian Neighborhood Attention and a Large-Scale Benchmark19 Jul 2021
- 2021OmniFlow: Human Omnidirectional Optical Flow16 Apr 2021