Temporal Regularization in Markov Decision Process
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Abstract (arXiv)
Several applications of Reinforcement Learning suffer from instability due to high variance. This is especially prevalent in high dimensional domains. Regularization is a commonly used technique in machine learning to reduce variance, at the cost of introducing some bias. Most existing regularization techniques focus on spatial (perceptual) regularization. Yet in reinforcement learning, due to the nature of the Bellman equation, there is an opportunity to also exploit temporal regularization based on smoothness in value estimates over trajectories. This paper explores a class of methods for temporal regularization. We formally characterize the bias induced by this technique using Markov chain concepts. We illustrate the various characteristics of temporal regularization via a sequence of simple discrete and continuous MDPs, and show that the technique provides improvement even in high-dimensional Atari games.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Nov 2018.
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Citing papers per year: 2022: 2; 2023: 0; 2024: 1.
3 papers.
- 2022L2C2: Locally Lipschitz Continuous Constraint towards Stable and Smooth Reinforcement Learningcited by 22
- 2022Robust Imitation of a Few Demonstrations with a Backwards Modelcited by 7
- 2024HG2P: Hippocampus-inspired High-reward Graph and Model-Free Q-Gradient Penalty for Path Planning and Motion Controlcited by 1
- 2024HG2P: Hippocampus-inspired High-reward Graph and Model-Free Q-Gradient Penalty for Path Planning and Motion Control12 Oct 2024
- 2022Robust Imitation of a Few Demonstrations with a Backwards Model17 Oct 2022
- 2022L2C2: Locally Lipschitz Continuous Constraint towards Stable and Smooth Reinforcement Learning15 Feb 2022