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WaveRange: Wavelet-based data compression for three-dimensional numerical simulations on regular grids

arXiv 1810.04822 ↗First posted 11 Oct 2018physics.comp-ph cs.DC physics.ao-phcited by 1

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Abstract (arXiv)

A wavelet-based method for compression of three-dimensional simulation data is presented and its software framework is described. It uses wavelet decomposition and subsequent range coding with quantization suitable for floating-point data. The effectiveness of this method is demonstrated by applying it to example numerical tests, ranging from idealized configurations to realistic global-scale simulations.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 11 Oct 2018.

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