mlsanityData to 7 Oct 2026

Interpretable Multi-Objective Reinforcement Learning through Policy Orchestration

arXiv 1809.08343 ↗First posted 21 Sep 2018cs.LG cs.AI stat.MLcited by 3

On the map: Offline RL and imitation learning from data → Inverse reinforcement learning

Abstract (arXiv)

Autonomous cyber-physical agents and systems play an increasingly large role in our lives. To ensure that agents behave in ways aligned with the values of the societies in which they operate, we must develop techniques that allow these agents to not only maximize their reward in an environment, but also to learn and follow the implicit constraints of society. These constraints and norms can come from any number of sources including regulations, business process guidelines, laws, ethical principles, social norms, and moral values. We detail a novel approach that uses inverse reinforcement learning to learn a set of unspecified constraints from demonstrations of the task, and reinforcement learning to learn to maximize the environment rewards. More precisely, we assume that an agent can observe traces of behavior of members of the society but has no access to the explicit set of constraints that give rise to the observed behavior. Inverse reinforcement learning is used to learn such constraints, that are then combined with a possibly orthogonal value function through the use of a contextual bandit-based orchestrator that picks a contextually-appropriate choice between the two policies (constraint-based and environment reward-based) when taking actions. The contextual bandit orchestrator allows the agent to mix policies in novel ways, taking the best actions from either a reward maximizing or constrained policy. In addition, the orchestrator is transparent on which policy is being employed at each time step. We test our algorithms using a Pac-Man domain and show that the agent is able to learn to act optimally, act within the demonstrated constraints, and mix these two functions in complex ways.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data. First posted on arXiv 21 Sep 2018.

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  1. 2021Making Human-Like Trade-offs in Constrained Environments by Learning from Demonstrations
  2. 2018A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress
  3. 2026Multi-Modal, Multi-Environment Machine Teaching for Robust Reward Learning
  4. 2020Inverse Reinforcement Learning from a Gradient-based Learner
  5. 2025Generalizing Behavior via Inverse Reinforcement Learning with Closed-Form Reward Centroids
  6. 2022Learning Behavioral Soft Constraints from Demonstrations
  7. 2018An Efficient, Generalized Bellman Update For Cooperative Inverse Reinforcement Learning
  8. 2021MORAL: Aligning AI with Human Norms through Multi-Objective Reinforced Active Learning