mlsanityData to 7 Oct 2026

Trick Me If You Can: Human-in-the-loop Generation of Adversarial Examples for Question Answering

arXiv 1809.02701 ↗First posted 7 Sep 2018cs.CLcited by 6

Not on the map. Why?

Abstract (arXiv)

Adversarial evaluation stress tests a model's understanding of natural language. While past approaches expose superficial patterns, the resulting adversarial examples are limited in complexity and diversity. We propose human-in-the-loop adversarial generation, where human authors are guided to break models. We aid the authors with interpretations of model predictions through an interactive user interface. We apply this generation framework to a question answering task called Quizbowl, where trivia enthusiasts craft adversarial questions. The resulting questions are validated via live human--computer matches: although the questions appear ordinary to humans, they systematically stump neural and information retrieval models. The adversarial questions cover diverse phenomena from multi-hop reasoning to entity type distractors, exposing open challenges in robust question answering.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Sep 2018.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 2; 2022: 0; 2023: 0; 2024: 0; 2025: 4.

6 papers.