Emergence of Human-comparable Balancing Behaviors by Deep Reinforcement Learning
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Abstract (arXiv)
This paper presents a hierarchical framework based on deep reinforcement learning that learns a diversity of policies for humanoid balance control. Conventional zero moment point based controllers perform limited actions during under-actuation, whereas the proposed framework can perform human-like balancing behaviors such as active push-off of ankles. The learning is done through the design of an explainable reward based on physical constraints. The simulated results are presented and analyzed. The successful emergence of human-like behaviors through deep reinforcement learning proves the feasibility of using an AI-based approach for learning humanoid balancing control in a unified framework.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 6 Sep 2018.
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Citing papers per year: 2021: 2; 2022: 0; 2023: 1.
3 papers.
- 2021On the Emergence of Whole-body Strategies from Humanoid Robot Push-recovery Learningcited by 3
- 2023Characterization of Human Balance through a Reinforcement Learning-based Muscle Controllercited by 1
- 2021The Importance of Models in Data Analysis with Small Human Movement Datasets -- Inspirations from Neurorobotics Applied to Posture Control of Humanoids and Humanscited by 0
- 2023Characterization of Human Balance through a Reinforcement Learning-based Muscle Controller8 Aug 2023
- 2021On the Emergence of Whole-body Strategies from Humanoid Robot Push-recovery Learning29 Apr 2021
- 2021The Importance of Models in Data Analysis with Small Human Movement Datasets -- Inspirations from Neurorobotics Applied to Posture Control of Humanoids and Humans4 Feb 2021