Playing 20 Question Game with Policy-Based Reinforcement Learning
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Abstract (arXiv)
The 20 Questions (Q20) game is a well known game which encourages deductive reasoning and creativity. In the game, the answerer first thinks of an object such as a famous person or a kind of animal. Then the questioner tries to guess the object by asking 20 questions. In a Q20 game system, the user is considered as the answerer while the system itself acts as the questioner which requires a good strategy of question selection to figure out the correct object and win the game. However, the optimal policy of question selection is hard to be derived due to the complexity and volatility of the game environment. In this paper, we propose a novel policy-based Reinforcement Learning (RL) method, which enables the questioner agent to learn the optimal policy of question selection through continuous interactions with users. To facilitate training, we also propose to use a reward network to estimate the more informative reward. Compared to previous methods, our RL method is robust to noisy answers and does not rely on the Knowledge Base of objects. Experimental results show that our RL method clearly outperforms an entropy-based engineering system and has competitive performance in a noisy-free simulation environment.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Aug 2018.
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Citing papers per year: 2021: 3; 2022: 0; 2023: 1; 2024: 1; 2025: 2; 2026: 1.
8 papers.
- 2021Learning Neural Templates for Recommender Dialogue Systemcited by 22
- 2023Fantastic Rewards and How to Tame Them: A Case Study on Reward Learning for Task-oriented Dialogue Systemscited by 19
- 2021Active Sensing for Communications by Learningcited by 9
- 2024Learning to Ask: Conversational Product Search via Representation Learningcited by 7
- 2025KnowRL: Teaching Language Models to Know What They Knowcited by 5
- 2026Probing the Lack of Stable Internal Beliefs in LLMscited by 2
- 2021Converse, Focus and Guess -- Towards Multi-Document Driven Dialoguecited by 1
- 2025Sherlock Your Queries: Learning to Ask the Right Questions for Dialogue-Based Retrievalcited by 1
- 2026Probing the Lack of Stable Internal Beliefs in LLMs26 Mar 2026
- 2025Sherlock Your Queries: Learning to Ask the Right Questions for Dialogue-Based Retrieval21 Oct 2025
- 2025KnowRL: Teaching Language Models to Know What They Know13 Oct 2025
- 2024Learning to Ask: Conversational Product Search via Representation Learning18 Nov 2024
- 2023Fantastic Rewards and How to Tame Them: A Case Study on Reward Learning for Task-oriented Dialogue Systems20 Feb 2023
- 2021Active Sensing for Communications by Learning8 Dec 2021
- 2021Learning Neural Templates for Recommender Dialogue System25 Sep 2021
- 2021Converse, Focus and Guess -- Towards Multi-Document Driven Dialogue4 Feb 2021