Linearly Solvable Mean-Field Road Traffic Games
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Abstract (arXiv)
We analyze the behavior of a large number of strategic drivers traveling over an urban traffic network using the mean-field game framework. We assume an incentive mechanism for congestion mitigation under which each driver selecting a particular route is charged a tax penalty that is affine in the logarithm of the number of agents selecting the same route. We show that the mean-field approximation of such a large-population dynamic game leads to the so-called linearly solvable Markov decision process, implying that an open-loop ε-Nash equilibrium of the original game can be found simply by solving a finite-dimensional linear system.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Aug 2018.
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Citing papers per year: 2022: 1; 2023: 1.
2 papers.
- 2023On Imitation in Mean-field Gamescited by 10
- 2022Learning Correlated Equilibria in Mean-Field Gamescited by 6
- 2023On Imitation in Mean-field Games26 Jun 2023
- 2022Learning Correlated Equilibria in Mean-Field Games22 Aug 2022