The Effect of Planning Shape on Dyna-style Planning in High-dimensional State Spaces
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Abstract (arXiv)
Dyna is a fundamental approach to model-based reinforcement learning (MBRL) that interleaves planning, acting, and learning in an online setting. In the most typical application of Dyna, the dynamics model is used to generate one-step transitions from selected start states from the agent's history, which are used to update the agent's value function or policy as if they were real experiences. In this work, one-step Dyna was applied to several games from the Arcade Learning Environment (ALE). We found that the model-based updates offered surprisingly little benefit over simply performing more updates with the agent's existing experience, even when using a perfect model. We hypothesize that to get the most from planning, the model must be used to generate unfamiliar experience. To test this, we experimented with the "shape" of planning in multiple different concrete instantiations of Dyna, performing fewer, longer rollouts, rather than many short rollouts. We found that planning shape has a profound impact on the efficacy of Dyna for both perfect and learned models. In addition to these findings regarding Dyna in general, our results represent, to our knowledge, the first time that a learned dynamics model has been successfully used for planning in the ALE, suggesting that Dyna may be a viable approach to MBRL in the ALE and other high-dimensional problems.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). First posted on arXiv 5 Jun 2018.
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Citing papers per year: 2020: 1; 2021: 3; 2022: 5; 2023: 3; 2024: 2; 2025: 1.
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- 2020MOPO: Model-based Offline Policy Optimizationcited by 636
- 2023EDGI: Equivariant Diffusion for Planning with Embodied Agentscited by 36
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learningcited by 24
- 2022The Benefits of Model-Based Generalization in Reinforcement Learningcited by 17
- 2021Continual Learning In Environments With Polynomial Mixing Timescited by 14
- 2025Improving Transformer World Models for Data-Efficient RLcited by 13
- 2024Exploring the limits of Hierarchical World Models in Reinforcement Learningcited by 11
- 2021Self-Consistent Models and Valuescited by 7
- 2023Learning a model is paramount for sample efficiency in reinforcement learning control of PDEscited by 6
- 2022Adaptive Rollout Length for Model-Based RL Using Model-Free Deep RLcited by 5
- 2023Co-Learning Empirical Games and World Modelscited by 4
- 2024Stealing That Free Lunch: Exposing the Limits of Dyna-Style Reinforcement Learningcited by 4
3 more
- 2022Should Models Be Accurate?cited by 2
- 2022Hierarchical Strategies for Cooperative Multi-Agent Reinforcement Learningcited by 1
- 2021Planning with Expectation Models for Controlcited by 0
- 2025Improving Transformer World Models for Data-Efficient RL3 Feb 2025
- 2024Stealing That Free Lunch: Exposing the Limits of Dyna-Style Reinforcement Learning18 Dec 2024
- 2024Exploring the limits of Hierarchical World Models in Reinforcement Learning1 Jun 2024
- 2023Co-Learning Empirical Games and World Models23 May 2023
- 2023EDGI: Equivariant Diffusion for Planning with Embodied Agents22 Mar 2023
- 2023Learning a model is paramount for sample efficiency in reinforcement learning control of PDEs14 Feb 2023
- 2022Hierarchical Strategies for Cooperative Multi-Agent Reinforcement Learning14 Dec 2022
- 2022The Benefits of Model-Based Generalization in Reinforcement Learning4 Nov 2022
- 2022Adaptive Rollout Length for Model-Based RL Using Model-Free Deep RL6 Jun 2022
- 2022Should Models Be Accurate?22 May 2022
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learning30 Mar 2022
- 2021Continual Learning In Environments With Polynomial Mixing Times13 Dec 2021
3 more
- 2021Self-Consistent Models and Values25 Oct 2021
- 2021Planning with Expectation Models for Control17 Apr 2021
- 2020MOPO: Model-based Offline Policy Optimization27 May 2020
- 2025Improving Transformer World Models for Data-Efficient RLcited by 13
- 2024Exploring the limits of Hierarchical World Models in Reinforcement Learningcited by 11
- 2023Co-Learning Empirical Games and World Modelscited by 4
- 2020MOPO: Model-based Offline Policy Optimizationcited by 636
- 2020MOPO: Model-based Offline Policy Optimization27 May 2020
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learningcited by 24
- 2022The Benefits of Model-Based Generalization in Reinforcement Learningcited by 17
- 2021Continual Learning In Environments With Polynomial Mixing Timescited by 14
- 2021Self-Consistent Models and Valuescited by 7
- 2023Learning a model is paramount for sample efficiency in reinforcement learning control of PDEscited by 6
- 2022Adaptive Rollout Length for Model-Based RL Using Model-Free Deep RLcited by 5
- 2022Should Models Be Accurate?cited by 2
- 2022Hierarchical Strategies for Cooperative Multi-Agent Reinforcement Learningcited by 1
- 2021Planning with Expectation Models for Controlcited by 0
- 2023Learning a model is paramount for sample efficiency in reinforcement learning control of PDEs14 Feb 2023
- 2022Hierarchical Strategies for Cooperative Multi-Agent Reinforcement Learning14 Dec 2022
- 2022The Benefits of Model-Based Generalization in Reinforcement Learning4 Nov 2022
- 2022Adaptive Rollout Length for Model-Based RL Using Model-Free Deep RL6 Jun 2022
- 2022Should Models Be Accurate?22 May 2022
- 2022Investigating the Properties of Neural Network Representations in Reinforcement Learning30 Mar 2022
- 2021Continual Learning In Environments With Polynomial Mixing Times13 Dec 2021
- 2021Self-Consistent Models and Values25 Oct 2021
- 2021Planning with Expectation Models for Control17 Apr 2021