Strategy Logic with Imperfect Information
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Abstract (arXiv)
We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to be undecidable. We introduce a syntactical class of "hierarchical instances" for which, intuitively, as one goes down the syntactic tree of the formula, strategy quantifications are concerned with finer observations of the model. We prove that model-checking SLii restricted to hierarchical instances is decidable. This result, because it allows for complex patterns of existential and universal quantification on strategies, greatly generalises previous ones, such as decidability of multi-player games with imperfect information and hierarchical observations, and decidability of distributed synthesis for hierarchical systems. To establish the decidability result, we introduce and study QCTL*ii, an extension of QCTL* (itself an extension of CTL* with second-order quantification over atomic propositions) by parameterising its quantifiers with observations. The simple syntax of QCTL* ii allows us to provide a conceptually neat reduction of SLii to QCTL*ii that separates concerns, allowing one to forget about strategies and players and focus solely on second-order quantification. While the model-checking problem of QCTL*ii is, in general, undecidable, we identify a syntactic fragment of hierarchical formulas and prove, using an automata-theoretic approach, that it is decidable. The decidability result for SLii follows since the reduction maps hierarchical instances of SLii to hierarchical formulas of QCTL*ii .
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 31 May 2018.
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Citing papers per year: 2022: 1; 2023: 1; 2024: 2; 2025: 2.
6 papers.
- 2024Hyper Strategy Logiccited by 1
- 2022Model Checking Strategic Abilities in Information-sharing Systemscited by 0
- 2023Discounting in Strategy Logiccited by 0
- 2024Probabilistic Strategy Logic with Degrees of Observabilitycited by 0
- 2025Decentralized Planning Using Probabilistic Hyperpropertiescited by 0
- 2025Strategy Logic, Imperfect Information, and Hyperpropertiescited by 0
- 2025Strategy Logic, Imperfect Information, and Hyperproperties4 Oct 2025
- 2025Decentralized Planning Using Probabilistic Hyperproperties19 Feb 2025
- 2024Probabilistic Strategy Logic with Degrees of Observability19 Dec 2024
- 2024Hyper Strategy Logic20 Mar 2024
- 2023Discounting in Strategy Logic24 May 2023
- 2022Model Checking Strategic Abilities in Information-sharing Systems19 Apr 2022