mlsanityData to 14 Oct 2026

Fingerprint Policy Optimisation for Robust Reinforcement Learning

arXiv 1805.10662 ↗First posted 27 May 2018cs.LG cs.AI stat.MLcited by 7

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Abstract (arXiv)

Policy gradient methods ignore the potential value of adjusting environment variables: unobservable state features that are randomly determined by the environment in a physical setting, but are controllable in a simulator. This can lead to slow learning, or convergence to suboptimal policies, if the environment variable has a large impact on the transition dynamics. In this paper, we present fingerprint policy optimisation (FPO), which finds a policy that is optimal in expectation across the distribution of environment variables. The central idea is to use Bayesian optimisation (BO) to actively select the distribution of the environment variable that maximises the improvement generated by each iteration of the policy gradient method. To make this BO practical, we contribute two easy-to-compute low-dimensional fingerprints of the current policy. Our experiments show that FPO can efficiently learn policies that are robust to significant rare events, which are unlikely to be observable under random sampling, but are key to learning good policies.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 May 2018.

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Citing papers per year: 2021: 1; 2022: 4; 2023: 0; 2024: 2.

7 papers.