mlsanityData to 14 Oct 2026

Event Extraction with Generative Adversarial Imitation Learning

arXiv 1804.07881 ↗First posted 21 Apr 2018cs.CLcited by 3

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Abstract (arXiv)

We propose a new method for event extraction (EE) task based on an imitation learning framework, specifically, inverse reinforcement learning (IRL) via generative adversarial network (GAN). The GAN estimates proper rewards according to the difference between the actions committed by the expert (or ground truth) and the agent among complicated states in the environment. EE task benefits from these dynamic rewards because instances and labels yield to various extents of difficulty and the gains are expected to be diverse -- e.g., an ambiguous but correctly detected trigger or argument should receive high gains -- while the traditional RL models usually neglect such differences and pay equal attention on all instances. Moreover, our experiments also demonstrate that the proposed framework outperforms state-of-the-art methods, without explicit feature engineering.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 21 Apr 2018.

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3 papers.